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Post by eddyfredd on Jul 18, 2012 5:24:56 GMT -7
Please post everything of that file.
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Post by jidoshi on Jul 18, 2012 6:28:25 GMT -7
17 mods loaded Optifine OptiFine_1.2.5_HD_C3 Minecraft Forge 3.3.7.135 FML v2.2.48.135 Forge Mod Loader version 2.2.48.135 for Minecraft 1.2.5 mod_MinecraftForge : Initialized (minecraft.jar) mod_ReiMinimap : Initialized (minecraft.jar) mod_ReiMinimap : Initialized ([1.2.5]ReiMinimap_v3.2_04.zip) mod_BuildCraftCore : Initialized (buildcraft-client-A-core-2.2.14.zip) mod_BuildCraftBuilders : Initialized (buildcraft-client-B-builders-2.2.14.zip) mod_BuildCraftEnergy : Initialized (buildcraft-client-B-energy-2.2.14.zip) mod_BuildCraftFactory : Initialized (buildcraft-client-B-factory-2.2.14.zip) mod_BuildCraftTransport : Initialized (buildcraft-client-B-transport-2.2.14.zip) mod_IC2 : Initialized (industrialcraft-2-client_1.97.jar) mod_MineColony : Pre-initialized (MineColony rc20.zip) mod_RedPowerControl : Pre-initialized (RedPowerControl-2.0pr5b2.zip) mod_RedPowerCore : Pre-initialized (RedPowerCore-2.0pr5b2.zip) mod_RedPowerLighting : Pre-initialized (RedPowerLighting-2.0pr5b2.zip) mod_RedPowerLogic : Pre-initialized (RedPowerLogic-2.0pr5b2.zip) mod_RedPowerMachine : Pre-initialized (RedPowerMachine-2.0pr5b2.zip) mod_RedPowerWiring : Pre-initialized (RedPowerWiring-2.0pr5b2.zip) mod_RedPowerWorld : Pre-initialized (RedPowerWorld-2.0pr5b2.zip)
Minecraft has crashed! ----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT d35f7dff -------- Generated 18.07.12 21:27
Minecraft: Minecraft 1.2.5 OS: Windows 7 (x86) version 6.1 Java: 1.7.0_05, Oracle Corporation VM: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation LWJGL: 2.8.4 OpenGL: GeForce GTX 470/PCIe/SSE2 version 4.2.0, NVIDIA Corporation
java.lang.IllegalArgumentException: Slot 120 is already occupied by amj@23293d when adding BlockHutWatchTower@68a062 at pb.<init>(Block.java:251) at agy.<init>(BlockContainer.java:7) at sn.<init>(BlockChest.java:12) at BlockHutWatchTower.<init>(BlockHutWatchTower.java:9) at mod_MineColony.load(mod_MineColony.java:709) at cpw.mods.fml.common.modloader.ModLoaderModContainer.init(ModLoaderModContainer.java:324) at cpw.mods.fml.common.Loader.modInit(Loader.java:263) at cpw.mods.fml.common.Loader.initializeMods(Loader.java:604) at cpw.mods.fml.client.FMLClientHandler.onLoadComplete(FMLClientHandler.java:203) at net.minecraft.client.Minecraft.a(Minecraft.java:426) at net.minecraft.client.Minecraft.run(Minecraft.java:735) at java.lang.Thread.run(Unknown Source) --- END ERROR REPORT 85e4c6ac ----------
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Post by eddyfredd on Jul 18, 2012 6:58:40 GMT -7
Open your minecolony.properties in your .minecraft folder and change the block ID's to something around 600. (should work;D)
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Post by jidoshi on Jul 18, 2012 7:43:47 GMT -7
im change block id and this not work [Block IDs] MinerBlockID=600 WarehouseBlockID=601 FarmerBlockID=602 BankBlockID=603 BuilderBlockID=604 CitizenBlockID=605 TownHallBlockID=606 MarketBlockID=607 LumberjackBlockID=608 WarningBellID=609 HuntersBlindID=610 BakerBlockID=611 BarracksBlockID=612 ans still crashing=( PS: sorry for my bad english -)
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Post by vlad on Jul 18, 2012 8:58:17 GMT -7
You can change them up to 255 only, not around 600
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Post by jidoshi on Jul 18, 2012 9:29:43 GMT -7
if I use the number 200> is in this line:
java.lang.IllegalArgumentException: Slot 120 is already occupied by amj @ 16066a0 when adding BlockHutWatchTower @ 1f1d3b5
slot number changes. but if i use <200 the error is the former (120 slots)
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Post by rscott6666 on Jul 18, 2012 9:39:03 GMT -7
You really should try to get the properties file from the zip. I think they block id's start at 135 or so. But if you are misisng the most up to date properties file, other bad things may happen.
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Post by jidoshi on Jul 18, 2012 9:56:08 GMT -7
thx you=) im delete my properties file and download new - and now everything is alright =)
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Post by CoconutCurry on Jul 18, 2012 10:22:58 GMT -7
I think you can use blockIDs above 255 IF you have Forge installed, but I'm not sure how they format that... I think it's through meta-data, which means it'll be a number like 125:300.
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Post by eddyfredd on Jul 19, 2012 6:07:38 GMT -7
Place your minecraft.properties file in your .minecraft folder.
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Post by vlad on Jul 19, 2012 9:17:24 GMT -7
minecolony.zip has main mod files. Find minecolony.properties (.properties can be hidden on your machine) file in the downloaded zip/Put into minecraft folder/ yes, paste it in main .minecraft folder
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Post by kadon0n6734 on Jul 26, 2012 20:15:35 GMT -7
im having problems with minecolony once the builder starts to build the screen says saving chunks and then black screen also i think the information has something to do with it idk thank you for your time
(WARNING: soundpath is C:\Users\Caden\AppData\Roaming\.minecraft//mods//minecolony// Jul 26, 2012 4:13:42 PM Mine Colony Initing FINER: RETURN Jul 26, 2012 4:13:42 PM ModLoader init FINE: Mod Loaded: "mod_MineColony MineColony rc20 for Minecraft 1.2.5"
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Post by kadon0n6734 on Jul 27, 2012 12:53:30 GMT -7
Mods loaded: 20 ModLoader 1.2.5 mod_ModLoaderMp 1.2.5v1 mod_TooManyItems 1.2.5 2012-04-13 mod_WorldEditCUI 1.2.5 for Minecraft version 1.2.5 mod_SpawnerGUI 1.2.5 mod_Gulliver 0.8 (MC 1.2.5) mod_ClayMan 1.2.5 v.7 mod_Invasion 0.9.4 mod_MutantCreeper v1.1.0 mod_ModLoaderMp 1.2.5v1 mod_TooManyItems 1.2.5 2012-04-13 mod_WorldEditCUI 1.2.5 for Minecraft version 1.2.5 mod_SpawnerGUI 1.2.5 mod_Gulliver 0.8 (MC 1.2.5) mod_ClayMan 1.2.5 v.7 mod_Invasion 0.9.4 mod_MutantCreeper v1.1.0 mod_MineColony MineColony rc20 for Minecraft 1.2.5 mod_TF2Sentry 1.2.5 by pitman-87 mod_WeepingAngel [1.2.5] Weeping Angels v1.5.4
Minecraft has crashed! ----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 5567a3dd -------- Generated 7/27/12 12:36 PM
Minecraft: Minecraft 1.2.5 OS: Windows Vista (amd64) version 6.0 Java: 1.6.0_18-ea, Sun Microsystems Inc. VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc. LWJGL: 2.4.2 OpenGL: Intel Bear Lake B version 1.4.0 - Build 7.15.10.1554, Intel
java.lang.Exception: No more empty terrain sprite indices left! at ModLoader.getUniqueTerrainSpriteIndex(ModLoader.java:738) at ModLoader.getUniqueSpriteIndex(ModLoader.java:721) at ModLoader.addOverride(ModLoader.java:357) at mod_WeepingAngel.load(mod_WeepingAngel.java:41) at ModLoader.init(ModLoader.java:891) at ModLoader.addAllRenderers(ModLoader.java:189) at ahu.<init>(ahu.java:77) at ahu.<clinit>(ahu.java:8) at net.minecraft.client.Minecraft.a(SourceFile:273) at net.minecraft.client.Minecraft.run(SourceFile:657) at java.lang.Thread.run(Unknown Source) --- END ERROR REPORT 3bfa7cb ----------
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Post by CoconutCurry on Jul 28, 2012 9:21:56 GMT -7
java.lang.Exception: No more empty terrain sprite indices left!
You ran out of blockIDs. You have too many mods installed.
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Post by Morettale on Jul 30, 2012 23:47:58 GMT -7
There's a mod that increases the number of blockID's.
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