babsi
New Member
Posts: 13
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Post by babsi on Nov 11, 2011 17:00:55 GMT -7
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Post by rscott6666 on Nov 11, 2011 21:40:15 GMT -7
Nice,
For what its worth, the next update is a builder update, i'm adding trapdoors, wood, ladders, torches, flowers, water, fire, colored wool and probably some other things. And maybe not some of those if i can't figure them out.
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Post by nethawk on Nov 12, 2011 9:55:43 GMT -7
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babsi
New Member
Posts: 13
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Post by babsi on Nov 12, 2011 16:36:29 GMT -7
Hi, I updated the medieval house for 3 levels, they can be built one over the other and the level 2 and 3 have a cellar, just place a building sign in front of the building place (mark the sign place with a different block so it cant be mixed up) level 1 level 2 level 3 maybe you like it www.mediafire.com/?kbq24ldwafq1dfy
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Post by rawwrrob on Dec 14, 2011 7:08:58 GMT -7
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Post by rscott6666 on Dec 14, 2011 10:18:55 GMT -7
You might want to wait. Wall floorplans are my next goal.
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Post by rawwrrob on Dec 14, 2011 15:48:13 GMT -7
You might want to wait. Wall floorplans are my next goal. So I take it you already have some floorplans made then. I was going to make different components such as turrets and different wall gates and give them different upgrades. I guess I'll just keep them to myself.
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scox
Junior Member
Posts: 17
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Post by scox on Dec 14, 2011 18:43:59 GMT -7
would it be possible to scan a monster trap like the häcksler from gronkh and then let a builder build it?
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Post by rscott6666 on Dec 14, 2011 19:38:21 GMT -7
You might want to wait. Wall floorplans are my next goal. So I take it you already have some floorplans made then. I was going to make different components such as turrets and different wall gates and give them different upgrades. I guess I'll just keep them to myself. Its more that i am writing a new floorplan type that will be repeated, like a basic fence only you put the length of the fence on the sign. or a big wall, it will repeat it over and over for the length you specify. (and follow the terrain level as well)
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Post by rscott6666 on Dec 14, 2011 19:39:08 GMT -7
would it be possible to scan a monster trap like the häcksler from gronkh and then let a builder build it? it doesn't do redstone, but other than that, we should be able to get it to work. do you have a link?
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Post by rawwrrob on Dec 14, 2011 20:13:58 GMT -7
So I take it you already have some floorplans made then. I was going to make different components such as turrets and different wall gates and give them different upgrades. I guess I'll just keep them to myself. Its more that i am writing a new floorplan type that will be repeated, like a basic fence only you put the length of the fence on the sign. or a big wall, it will repeat it over and over for the length you specify. (and follow the terrain level as well) Ooo, that sounds great. I've been building my walls piece by piece. It's slow, but works for now. I'll still work on designing the wall upgrades until that comes out.
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scox
Junior Member
Posts: 17
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Post by scox on Dec 15, 2011 8:38:30 GMT -7
would it be possible to scan a monster trap like the häcksler from gronkh and then let a builder build it? it doesn't do redstone, but other than that, we should be able to get it to work. do you have a link? well there is no redstone (except for doors but they are not really needed) the only links i have are from youtube videos basicly its a big square for example mine is 25x25 blocks big with the walls so its 23x23 to walk on and 2 blocks high so that everything except enderman can spawn inside the glas thing in the middle can be ignored i just build it to look at all the monsters falling down and die but i build a little show room down were the lava is so its not used anymore and those torches are just that you can see something normally its all dark there of course as you can see the water is 5 blocks long and 2 deep so mobs cant get out when they are in the water and of course its 8 blocks long to keep the water at the end but now flowing down i did these spawning grounds all the way down to the bedrock level but of course 3 or 4 of the spawning grounds would also do the trick but the more grounds the more mobs and items they drop^^ so i hope you understood the spawning grounds now down to the actual trap that kills all mobs a lava trap of course^^ and again that glas thing is just a little show room that leads all the way up to my house and a bit down to the collection room were all those dropped items land that missing lava spot is just to show that its 3 blocks deep and on the third block there goes the lava and flows over the ladders below the lava is a waterflow that leads to some missing blocks on the middle were the items fall down just a picture to show there is a hole in the wall that is 8 blocks deep i think to get the water to spot right before the item transport hole and finally a bit water to get those items a bit closer to you^^ i hope you understand this trap and can make it possible to build i could even think of a new npc a little frightened one that gets his house from the builder and after the house is build he feels a little better and starts digging down when you play on peacefull then he just builds this trap on his own and when you set the difficulty on easy or higher he comes up because there are monsters how scary buhuuu xD his house would have 3 or 4 stages: wood, cobblestone, stone, obsidian inside and for the better look its camouflaged with stone, wood whatever xD you know to let the creeper think ohhh look a woodhouse tzzz booom and from the inside we hear the trapper laugh muahahaha its obsidian sucker xD enough of that^^ after the trapper has finished the trap (maybe down to the bedrock level?) he gets tougher and maybe builds a little showroom down there to look at all those mobs burn in the lava and collects the items to bring them up to his chest my showroom is just a little glas room to look at the lava and behind me in this picture is a little way down to the collection room and from there up to my house
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Post by CoconutCurry on Dec 15, 2011 9:04:04 GMT -7
I don't think builders can place water and lava. I consider this a Good Thing.
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scox
Junior Member
Posts: 17
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Post by scox on Dec 15, 2011 9:45:02 GMT -7
I don't think builders can place water and lava. I consider this a Good Thing. hmm but the building itself is possible right? water and lava can be added manually thats not the hardest thing
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Post by vlad on Dec 15, 2011 9:47:53 GMT -7
You can use scan function for the builder. Place the sign at the lowest lvl of the trap. Before doing this you should add lava to the default.lexicon (and scandefault). Add "la=11" Also you may add flowing water and lava, id's are 8 and 10.
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