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Post by r3dpandaa on Dec 1, 2011 18:30:36 GMT -7
Hey everyone, Picked up the mod today and loving it so far Problem is, it doesn't want to build anything under and over normal y levels(these are greatly extended by the use of cubic chunks, no longer 128 max height, huzzah! Will you be making this mod compatible with cubic chunks, e.g. allowing the builders to build beyond the default heights? Is this something I can easily alter myself already(somewhere in the settings perhaps.) Currently builders do pickup build chests beyond default ranges, they just keep hammering the chest and nothing is happening, the floorplan is not applied to the surroundings. Will do more research on the other buildings tomorrow to see if any of those work(miner,lumberjack etc.) that is, whether they perform their tasks properly.( I expect they do) Probably too much asked, but thanks in advance and keep up the good work! redpanda
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Post by r3dpandaa on Dec 1, 2011 18:33:38 GMT -7
ps. this is done in minecraft 1.7.3, 0.7rc12
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Post by CoconutCurry on Dec 1, 2011 23:47:38 GMT -7
Vega tried running a colony underground (I think the thread name is Ant Colony) and said the AI act kindof weird. There's probably an altitude check in their AI code, to help them figure out if they've fallen into a cave for example.
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Post by Vega Sera on Dec 2, 2011 0:43:08 GMT -7
Yeah, it was down at bedrock level and they acted all kinds of weird.
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Post by r3dpandaa on Dec 2, 2011 7:52:30 GMT -7
Strange, my npc's seemed to function seemingly normal.
Do understand though that in cubic chunks there are very few caves in the first 500m to 1km of rock under the surface(-1000 y) so perhaps that is why.
Though I can understand the altitude check, I don't believe this explains the fact that floorplans are not executed under and over default ranges.
But yes, as I mentioned earlier, probably too much asked so I'll start mining myself again and keep them at default altitudes =]
Thanks for the quick replies!
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