Post by calimer on Mar 25, 2012 20:21:32 GMT -7
First I want to mention that I think this mod is amazing and I'm really impressed with what you've done! I've never really played single player, thinking it too boring but my friend told me about yogbox and ever since I've been using the Minecolony features like crazy!!
Job Ideas:
Cook: Cook meat, bake bread, etc.
Guard(s): Perhaps in conjunction with the warning bell, protects citizens and the player from monsters/animals.
Blacksmith: can be tasked to make armor, weapons, etc.
Crafter: create general goods such as torches, tools, etc, when tasked.
Potential Bugs: As a note I am using mo creatures which is included with yogbox and I saw it is not officially listed on the supported mods but I figure the more info the better.
Hunter: Will fire endlessly at monsters underground. They also don't seem to collect many goods. Also it would be nice if the delivery guy would pick up their items. With mo creatures they do not attack werewolves. Also they are not very good at killing creepers, leaving lots of craters throughout my town.
"Stone brick": That is what cobblestone is called when the builders want the item. There is however an actual item that is craftable with that name and it does not fulfill the cobblestone requirement. I gave them stonebrick and wondered for a while why they wouldn't build anything only to find out they had only wanted cobblestone.
Farmer: The farmer does not attempt to remove snow on top of dirt. However if I do it manually the farmer will then use that soil.
Builders: It'd be nice to know what they are currently trying to build so I can cancel that queue if they are demanding for something extreme, such as I have one guy who wants 500+ strings which won't happen any time soon.
I think that's all for now! I'm pretty sure I'm forgetting stuff so I'll have to start writing things down while I'm playing. Thanks again for making such an amazing mod!! Take care.
-calimer
Job Ideas:
Cook: Cook meat, bake bread, etc.
Guard(s): Perhaps in conjunction with the warning bell, protects citizens and the player from monsters/animals.
Blacksmith: can be tasked to make armor, weapons, etc.
Crafter: create general goods such as torches, tools, etc, when tasked.
Potential Bugs: As a note I am using mo creatures which is included with yogbox and I saw it is not officially listed on the supported mods but I figure the more info the better.
Hunter: Will fire endlessly at monsters underground. They also don't seem to collect many goods. Also it would be nice if the delivery guy would pick up their items. With mo creatures they do not attack werewolves. Also they are not very good at killing creepers, leaving lots of craters throughout my town.
"Stone brick": That is what cobblestone is called when the builders want the item. There is however an actual item that is craftable with that name and it does not fulfill the cobblestone requirement. I gave them stonebrick and wondered for a while why they wouldn't build anything only to find out they had only wanted cobblestone.
Farmer: The farmer does not attempt to remove snow on top of dirt. However if I do it manually the farmer will then use that soil.
Builders: It'd be nice to know what they are currently trying to build so I can cancel that queue if they are demanding for something extreme, such as I have one guy who wants 500+ strings which won't happen any time soon.
I think that's all for now! I'm pretty sure I'm forgetting stuff so I'll have to start writing things down while I'm playing. Thanks again for making such an amazing mod!! Take care.
-calimer