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Post by Vega Sera on Sept 2, 2011 22:06:30 GMT -7
RC13 has been fully released to the public. sites.google.com/site/minecolony/downloadCitizens now hunt pigs/sheep/cows for their materials. Any materials found on the ground are brought back to their hut-chest. Any creature which attacks a worker or citizen is placed on the 'hostile' list. They will be attacked by citizens. This hostile list gets cleared when leaving the game. Bug Fixes Fixed "Town hall not placed" bug. Fixed bug causing settlers to not realize that worker chests are placed. Fixed building level bump with mulitple builders. Fixed builder getting stuck with certain materials. Fixed several scanning errors for builder. Miner should handle snow/clay better. --- EDIT - Edited post and link for the full release version.
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Post by CoconutCurry on Sept 3, 2011 6:31:50 GMT -7
Dammit. Imma PM the creator and ask if they're even keeping up the wiki anymore. >.< If not, I sure as hell would like admin privs so I can delete some pages.
Edit: Where'd you find that link? There's 2 MineColony forum posts... and neither looks like they've got the rc13 build.
Again: WTF. I just found a 3rd MineColony post!
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Post by Vega Sera on Sept 3, 2011 7:31:38 GMT -7
Yeah, I had to go rooting through a few threads after rscott asked me if I've tried RC13 after I pmed him about beta testing. There was really no official RC13 thread, nor a wiki update.
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Post by Vega Sera on Sept 3, 2011 8:35:38 GMT -7
Also noticed some interesting behavior in the villagers, saw them attacking farm animals, harvesting their pork, leather, wool, etc. Plus they seem to like to huddle together when there's nothing else to do. Definitely something wrong with the max population calculation. I have four houses built and it's showing me a max population of 18 If I'm not mistaken, it looks like builders can auto-resume building again when they die without having to destroy anything. Same is true for day and night transitions Villagers seem to be willing to attack mobs if they're around in the day time, but the mobs usually win. (even creepers, but the creepers will always win and it's generally very bad for your town. Provide lighting and walls to prevent creeper invasions)
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Post by Vega Sera on Sept 5, 2011 7:30:23 GMT -7
Fixed the broken link to account for the new RC13 build. Double builder problem has been fixed.
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Post by Vega Sera on Sept 8, 2011 15:32:08 GMT -7
Edited the original post to account for the new full release of RC13. Added new link and changelog.
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