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Post by aurasoul on Oct 4, 2012 22:08:36 GMT -7
Hello whoever is reading this and I want to suggest some ideas. I was thinking of Tier 2 jobs that make them a bit more modern like a miner that uses TNT XD(1 TNT=12 Uses)or a builder like a architect that tells you how he is going to build it and tells you different styles of homes/buildings.
Also you should also be allowed to take your people to adventures.Each person has a different adventure ability,miners can show you the nearest ore,lumberjack always keeps supply of wood,delivery man has extra storage,builder can build a small hut on command,etc.Because I find traveling alone boring:(
And a small Fix is that the builders don't put the doors properly on for me.
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Post by HardcoreMiner on Oct 5, 2012 1:06:49 GMT -7
If you don't like traveling alone take your dog and/or cat
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Post by joeyddarkling on Oct 5, 2012 6:31:30 GMT -7
my thoughts exactly : but then I learned..... the Builder actually does put the doors on properly : however Minecraft itself messes up his work. I don't understand it entirely but it was something about "which block controls the door" that has changed and messes up the builder's work. The Deliveryman : upgrade the Warehouse and you got lots of room. Building more warehouses is a;lways a good thing and sorting items in chests helps the storage issues( example: place wood in a chest and the deliveryman will put all wood like it in that chest, etc. ) Companion : mining, hunting, fighting, lumber, farming : MyPeople Mod: the Clones will do it all : farming is slightly a chore : they harvest everything but only plant from plots they harvested, if you use a Hoe on a plot they will plant that plot for you if they have seeds. Mining : they can see 2 blocks deep : they do NOT understand Lava is dangerous : just like the Minecolony people don't. and have no fear of heights : a feature, thankfully, Minecolony has thought to add the clones will try to reach things and fall repeatedly until they get it or die trying. Mobs : Creepers can be a threat to the Clones : bring your Bow and try to keep them from exploding too close to the Clones. ( I have 3 with me at the moment, I brang them to the colony I am working on to help mine and farm : right now I have them hiding from the lightning I think the lightning hits them as it does the Iron Golems so I try to keep them away from rain storms. ) Quests : the colony people DO have Quests : might seem unimportant but near each ( I think it is normal but might be random ) village spawns a hidden chest : the buried treasure : Villagers do give rewards for quests : however I am not a fan of TNT in my villages so that gift I try to get rid of fast, I got enough problems with exploding Creepers. the villagers will follow you if you use the Staff on them : but once you release them they ignore you and they have a detection limit : like Cows : if you go too far too fast they loose track of you.
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Post by Peter on Oct 6, 2012 3:25:10 GMT -7
You can take guards with you in RC20 you know
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Post by starwaster on Oct 15, 2012 8:32:12 GMT -7
Quests : the colony people DO have Quests : might seem unimportant but near each ( I think it is normal but might be random ) village spawns a hidden chest : the buried treasure : Actually I think the treasure chest is generated in a random location each time you get this quest.
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Post by joeyddarkling on Oct 15, 2012 23:16:29 GMT -7
You can take guards with you in RC20 you know I tried that but the settings for the guards will over-ride your command of them : such as: " respond to tower " when a call goes out for a " foul Beast" even the guards following you will respond if they are in range to do so. my soldiers were hostile toward my cows: they slaughtered 125 cows : I could not stop them. I switched back to rc19 : I can do without soldiers that kill my farm animals, the villagers are " one thing " I KNEW they had to stay away from the animals ( except the builders, farmers : Builders do not attack animals, I have not seen the farmer attack anything yet. ) in my rc19 save my cows are still in the back yard safe from the villagers and MAYBE after I am ready to defend my farms from the soldiers I'll put rc20 back in. whoever set up the soldiers obviously did not need to farm their food : my main house is in the Arctic, all my food comes from my farms there.
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Post by Peter on Oct 16, 2012 5:51:14 GMT -7
Joey In the minecraft.properties file of RC20 there is the following line soldierAdditionalTargets=Skeleton;Zombie;Spider;Pirate;Assassin;Scorpion;Bandit;WildWolf;Ogre;Rogue;RogueArcher;Snake;Python;Bear;Lion;Tiger;pig;cow;sheep If you delete pig;cow;sheep from this line the soldiers should leave them alone
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Post by joeyddarkling on Oct 17, 2012 1:53:09 GMT -7
Joey In the minecraft.properties file of RC20 there is the following line soldierAdditionalTargets=Skeleton;Zombie;Spider;Pirate;Assassin;Scorpion;Bandit;WildWolf;Ogre;Rogue;RogueArcher;Snake;Python;Bear;Lion;Tiger;pig;cow;sheep If you delete pig;cow;sheep from this line the soldiers should leave them alone I remembered that AFTER the fact I had copied the Soldier orders of targets to the Hunter because I also randomly use HumansPlus : but not often. I will return the soldiers to a game but I decided to have two separate saves going : Grandma does not play Hostile all the time and having the soldiers = playing Hostiles. the Soldiers should be able to function on Peaceful : like a vacation for them to train and position : Grandma uses peaceful to build and organize her world : I learned of the setting AFTER I built my main house : but working with Minecolony is alot of fun either on hostile or Peaceful , I just need saves that can run on her setting as well as mine. and demolish.floorplan is great : but I really need something that fill craters ....Silly Creepers like blasting up my beaches
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