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Post by ColonyMayorz on Jul 14, 2012 15:41:25 GMT -7
Rc20 Bugs and Glitches Post Any Bugs and Glitches that you find here Bugs-Every time you right click on a guard while holding food, it will make one food be gone -Lumberjack sometime doesn't chops woods. New-Workers/Citizens sometime take damage when you spawn into the world -Lumberjack doesn't support jungle woods( might not be a bug) -Deliveryman doesn't deliver materials to the builder -Builder collect grass and flower which take up the chest storage space -Multiple builders will work on one building -Citizens/Workers can get stuck to each other -Guards get stuck in ladder -Builder doesn't build the Floorplan"Bridge" -Farmer sometime stop working -Sometime, there will be 4 guards at a Lvl.3 Watchtower -There were an unknown crash
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Post by satanmaster on Jul 14, 2012 19:30:27 GMT -7
Should we post what we find here?
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Post by ColonyMayorz on Jul 14, 2012 20:20:53 GMT -7
Yes
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Post by darakudakara on Jul 15, 2012 2:56:14 GMT -7
couple of glitches. 1.the lumberjacks will randomly teleport to their chests, but will be slightly off to one side. killing them since there is a wall there. 2. guards will sometimes kill a villager. (will get "_name_ dies by arrow" messege, when there are no skellies in the area) thus far, it has only been the females they have gone after. . . 3. when trying to build a watch tower lvl 2, the builder would come up and remove the sign without doing any construction. allready had built one up to level 4, so was working normally. when I broke the tower chest, got saving chucks/crash. was able to reload the save. when placing a new chest in the same spot, saving chunks/crash. was able to load world again, and the tower was able to be build normally on this chest. So far, loving this update!! can't wait for the next. -edit- 4. the lumberjacks are chopping the different types of trees, but converting everything into the base wood (17:0). double checked this by clearing his chest, and handing him some birch (17:2) and watching his chest to see what he put into it.
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Post by eddyfredd on Jul 15, 2012 3:34:54 GMT -7
The farmers say after a time that their hoe is broken and don't work anymore. And there is a hoe in their chest...
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Post by satanmaster on Jul 15, 2012 4:00:44 GMT -7
So far, loving this update!! can't wait for the next. Too bad the next update is going to be Minecraft 1.3, which means Minecolony will be working on updating and bug fixes for a while. I'm excited for 1.3 though, even though we can only have 1 colony at the moment, we can still have 1 person stay and maintain the colony while the other explores. ^.^
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Post by eddyfredd on Jul 16, 2012 10:52:16 GMT -7
The 'Rotate Roter' button still chrashes the game ('saving chucks').
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Post by soaringdragon on Jul 16, 2012 17:57:26 GMT -7
I've noticed that there is a MAJOR memory leak in the coding for the mod. I don't know where it is, and I'm really new to Java, so I wouldn't know how to pinpoint it, but I do know other programming languages and there should be NO reason why Java should have 7x the normal amount of memory usage. At some point it gets ridiculous and my game starts lagging on TINY distance with 16x16 textures when previously it would work fine with far distance and 64x64. I'm using an older version of the mod that came with Yogsbox (not sure which release candidate that is). If this is already fixed in the newest release I apologize, my internet connection isn't the best right now and I don't feel like tinkering atm, otherwise I'd dl and check.
ASUS K53TA - Dual AMD mobile graphics cards (APU) - A6 quad core AMD processor - 4 GB RAM - 64-bit Windows 7 - 64 and 32 bit Java
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Post by rscott6666 on Jul 16, 2012 18:48:20 GMT -7
Okay. Check that guards don't eat when they are full. Clicking on them with food is supposed to be feeding/healing them.
LJ shouldn't teleport at all. Odd. Or do you mean when you hit recall? LJ should retain type of wood they cut.
Are you sure the guards aren't killing something else and just missing and hitting the citizen. I've seen it happen before but i don't think it was intentional.
Farmer says hoe is broken with hoe in the chest.
Rotate roster crashes it? Will check that.
Memory leak? hmm. Could be.
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Post by eddyfredd on Jul 17, 2012 7:26:56 GMT -7
The guards tried to kill a cow. Most of the arrows missed and some of them damaged a citizen and other guards. It would be really nice, if the guards can't hurt citizens or other guards.
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Post by rscott6666 on Jul 17, 2012 9:04:51 GMT -7
I've fixed the eating bug, and the rotate roster bug. For now, don't rotate the roster unless you have 2 or more guards at the tower. And i think i've found the source of the leak, haven't fixed it quite yet.
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Post by Victorian Rat on Jul 17, 2012 11:54:41 GMT -7
I have noticed that my sound keeps disappearing, i have reinstalled Minecolony and Minecraft 4 times now. The last time I installed it the sound came back only to go away again than came back and now its gone. I don't want to have to keep reinstalling Minecraft.
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Post by Peter on Jul 18, 2012 1:08:16 GMT -7
I get sound issues as well... never considered it was an issue with this mod though.... !! Interesting
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Post by rscott6666 on Jul 18, 2012 2:54:50 GMT -7
The sound files keep disappearing? Or it just doesn't play? All sounds?
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Post by Victorian Rat on Jul 18, 2012 11:14:29 GMT -7
The sound files seem to still be there, they just dont play, I have had the sound go before but a simple restarting of minecraft worked just fine. Since the update it stays on for a while than just drops off. At times to does come back but its unpredictable as to whether the sound would return.
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